These are the product animations that I did for the screen display that was shown at the OMR 2024, These animations were required by the campaigning & production team, and it was a bit intensive tasks that I did since they were needed in the short period of time to finish all the screen animation of all products required. Still, it was fun for me because I had all the freedom on how the animation should look, as long as it followed the briefing which had to be on a seamless loop, and it had to be 4k in 16:9 format.
ALGE by Knossi
This animation for ALGE by Knossi was one of the many animations I had to work on for the OMR 2024 products display, I had pretty much freedom on how the animation should look, as long as it could be played on a seamless loop. I had to 3D model the whole can from scratch, and I had to retexture everything according to the real-life products, I received the graphic for the cans, but I had to work around it since they didn't provide the raw exact material, I had to tweak some textures with photoshop to match what blender require as texture, animating keyframes were easy and fun, compositing and rendering it out took a bit time since I had to render it out on 4k.
EMYO BY EMIR BAYRAK
This animation for EMYO by Emir Bayrak was one of the many animations I had to work on for the OMR 2024 products display, I had pretty much freedom on how the animation should look, as long as it could be played on a seamless loop. I had to retexture everything according to the real-life products, I did not have to model the cans since I had it from a previous project, I received the graphic for the cans, and animating keyframes was easy and fun, compositing and rendering it out took a bit of time since I had to render it out on 4k.
HEyyy gum BY heymoritz
This animation for Heyyy Gum by HeyMoritz was one of the many animations I had to work on for the OMR 2024 products display, I had pretty much freedom on how the animation should look, as long as it could be played on a seamless loop. I had to retexture everything according to the real-life products, I did not have to model the jars since I had it from a previous project, I received the graphic for the jars, and animating keyframes was easy and fun, even though there is a lot of feedbacks since they want the jars to be animated differently on every feedback rounds, but the animation shown under is the final one they chose. at last compositing and rendering it out took a bit of time since I had to render it out on 4k.
kiki's cream hazel bY kiki's kitchen
This animation for Kikis Cream Hazel Gum by Kikis Kitchen was one of the many animations I had to work on for the OMR 2024 products display, I had pretty much freedom on how the animation should look, as long as it could be played on a seamless loop. I didn't have to do much since I asked to reuse the animation that my senior 3D designer did before, so what I had to do was rework the animation, in this case, the keyframes, and copy them into 3 jars, and as always at the end, composing and rendering it all out on 4K resolution.
robs chips bY crispyrob
This animation for Robs Chips by CrispyRob was one of the many animations I had to work on for the OMR 2024 products display, I had pretty much freedom on how the animation should look, as long as it could be played on a seamless loop. I had to retexture everything according to the real-life products, I did not have to model the chips bag since I had it from a previous project, I received the graphic for the bags, and animating keyframes was easy and fun, the feedback rounds were a bit repetitive, mostly they asked to rearrange the bags couple of times but it was all good and at last compositing and rendering it out took a bit of time since I had to render it out on 4k.