These were some of the works I did for The Company Limitd, This Company is responsible for giant influencer's products such as Heyyy Gum by HeyMoritz, Emyo by Emir Bayrak, and Robs by CrispyRob.
This page is provided to show the work I have done for Heyyy Gum by HeyMoritz, the work consisted of a broad range of tasks, such as 3D modeling, 3D texturing, 3D product shots rendering, and 3D animations. These tasks were given by different departments, such as the sales team, social media team, and design team. which for me was a great experience on how to work with other departments and understanding what the design I did was used for.
For more about Heyyy Gum :
Website: https://heyyy-gum.de/
Instagram : https://www.instagram.com/heyyygum/?hl=en
TikTok : https://www.tiktok.com/@heyyygum?lang=en
social media countdown for the new heyyy cola flavour
In this task for the social media teams, I needed to create a countdown 3D rendering for the upcoming new flavors of Heyyy Gum, this task was pretty interesting since I had the freedom of what to tweak it according to the briefing I got from the social media team. the tasks started with checking on the provided mood boards and jumping into modeling, texturing, lighting, and rendering it all out, for the spice I did some color grading with blender inbuild compositor to save some more time.
BEFORE FINAL
FINAL VERSION FOR THE SOCIAL MEDIA POSTS
HEYYY COLA RELEASE ANIMATION FOR OMR 2024
I love the particular tasks that I had from the campaigning team, they gave me freedom on how the animation should look, they just gave me some technical aspects on how the animation should be, since this animation will be played on a loop on a giant screen behind Moritz while he gave the speech about the new flavors of his products at the OMR 2024. the technical aspects such as the video has to be in 4k 9:16, and it has to be on a seamless loop. this one task motivated me to do it neatly since it will be watched by hundreds of people at the OMR 2024.
The workflow started with gathering mood boards and started with modeling and downloading CC0 3D assets to save some time, going on with animating, lighting, texturing setting up some compositors for the color-graded ready results.
for the water splash element, I used physics simulation on the blender, and also for the running spinning objects, to save big time, I used geo-node in blender, these workflow helped me a lot with time-saving and computing.
Results
HEYYY COLA 3D STAND DESIGN
For this particular task, I had to 3D model the instore stand design for the newly released flavors of Hey gum, this task consisting 3D modeling the stand as a plane, applying modifiers, and folding them just like the real-life stand supposed to be built, texturing and also arranging the gum jars, and rendering it all out for the sales team, this is crucial for the team, to let the clients know, how the stand design would look like before creating thousands of them.
RESULTS