These AR filters were some works that I did at Adslab; some were made for the client's campaign, and some were made for the company events. These AR works were done in SparkAr. Now, they changed the name to MetaSpark. The workflow is diverse; some illustrations were done with Adobe Illustrator or Photoshop, the 3D objects were done in Blender3D, and everything was put together in MetaSpark. The workflow itself in MetaSpark, I used Patch Editor to create the behavior of the filter itself.
behind the scenes
final filters tests